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<== Date ==> <== Thread ==>

Subject: Re: areaDetector plugin: very large output array
From: Adam Bark <[email protected]>
To: <[email protected]>
Date: Wed, 16 Dec 2015 17:00:01 +0000
On 16/12/15 16:39, Phil Atkin wrote:
Hi folks,

My plugin needs to build and output a very large image - 1GB would not be surprising.  The contents of the image are gradually accumulated as many images are produced by the detector driver.  I'm not sure how I can make this 'fit' the NDArray/NDArrayPool architecture.  If I make the accumulator image a private area of memory then I could copy to an output NDArray when required - but that requires even more memory.

My ideal approach would be for my plugin to allocate the accumulator array (a 'worker' class currently encapsulates this), and only when the output is required would a pointer to this memory be used to 'publish' the result through an NDArray.

If I created a private NDArray and set its pData pointer to my accumulator image, could I then pass this to doCallbacksGenericPointer instead of the usual this->pArrays[0]?  If so, that call would presumably be inexpensive unless/until a client subscribed to the output port?

Why not allocate an NDArray large enough to fit the whole image and write straight to it?

 

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areaDetector plugin: very large output array Phil Atkin

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