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<== Date ==> <== Thread ==>

Subject: New edm widgets
From: "Young, James R." <[email protected]>
To: "[email protected]" <[email protected]>
Date: Tue, 27 Aug 2013 15:57:34 -0700
Hello,

I would like to create widgets that show up as Objects in the edm builder.  Instead of just Graphics/Line or Monitors/Meter (for example) there would also be an option like "Controls/NEWOBJECT," where NEWOBJECT is a widget that accepts PVs and has a list of fields that should be completed.  I realize you can do this by simply creating an embedded window called NEWOBJECT and referencing it wherever you need to, but this often seems to lead to a complicated process of locating the original file to edit it.  

To my knowledge, the only way to add a new object is to actually write a new class file (like activeLineClass.cc) and header file (like activeLineClass.h) and add the edmObjects file like "activeLineClass $(EDMLIBS)/libEdmBase.so Graphics Lines."  Is this the only way to do this?  Or is there possibly a way to create an embedded window and translate this to an object.  

Thank You,
James

Replies:
RE: New edm widgets Sinclair, John William

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