Subject: |
ASYN - calling read after interrupt - fix :) |
From: |
Heinrich du Toit <[email protected]> |
To: |
TechTalk EPICS <[email protected]> |
Date: |
Wed, 10 Oct 2007 10:19:08 +0200 |
Hi there
A while ago I posted a question asking why asyn calls my read and write
routines after interrupts. And it was said it shouldn't.
Well I think I figured it out.
The interrupt callback in asyn does pPvt->gotValue = 1.
This is then suppose to let the process part just put the value in and
not call read.
Well the problem is this:
If you where to call interrupts very close to each other (something not
always avoidable) then gotvalue = 1 and scanIoRequest is called once for
each interrupt.
This seems to mean process is called once for each interrupt.
Well the first process see gotvalue = 1 and skips the read part. This
then works correctly and sets gotvalue = 0.
Now the second and so on process execution finds gotvalue = 0 and then
calls the read routine.
This offcourse only happens if the second interruptCallback executes
before the queued process request can run.
The fix is actually pretty simple it seems:
in devAsynFloat64Array.c I changed the interruptCallbackInput to this:
static void interruptCallbackInput(void *drvPvt, asynUser *pasynUser,
epicsFloat64 *value, size_t len)
{
devAsynWfPvt *pPvt = (devAsynWfPvt *)drvPvt;
waveformRecord *pwf = (waveformRecord *)pPvt->pr;
int i;
epicsFloat64 *pfloat64 = (epicsFloat64 *)pwf->bptr;
asynPrintIO(pPvt->pasynUser, ASYN_TRACEIO_DEVICE,
(char *)value, len*sizeof(epicsFloat64),
"%s devAsynFloat64Array::interruptCallbackInput\n",
pwf->name);
if (len > pwf->nelm) len = pwf->nelm;
for (i=0; i<len; i++) pfloat64[i] = value[i];
pPvt->nord = len;
if (pPvt->gotValue = 0){
pPvt->gotValue = 1;
scanIoRequest(pPvt->ioScanPvt);
}
}
(See the last 4 lines)
I'm not sure if this is 100% bullet proof
As technically the interrupt can run while gotValue is still = 1 but
pwf->nord = pPvt->nord is already executed in processCommon.
so to make this 100% bullet proof a mutex is needed I believe.
But I think doing this:
static long processCommon(dbCommon *pr)
{
devAsynWfPvt *pPvt = (devAsynWfPvt *)pr->dpvt;
waveformRecord *pwf = (waveformRecord *)pr;
int status;
if (!pPvt->gotValue && !pr->pact) { /* This is an initial call
from record */
if(pPvt->canBlock) pr->pact = 1;
status = pasynManager->queueRequest(pPvt->pasynUser, 0, 0);
if((status==asynSuccess) && pPvt->canBlock) return 0;
if(pPvt->canBlock) pr->pact = 0;
if (status != asynSuccess) {
asynPrint(pPvt->pasynUser, ASYN_TRACE_ERROR,
"%s processCommon, error queuing request %s\n",
pr->name, pPvt->pasynUser->errorMessage);
recGblSetSevr(pr, READ_ALARM, INVALID_ALARM);
}
}
if (pPvt->gotValue){
pPvt->gotValue = 0;
pwf->nord = pPvt->nord;
}
pPvt->gotValue = 0;
return 0;
}
Might improve things a little.
I'm not sure if I got all my facts correct since I'm still not 100% sure
how the threading thing works inside ASYN.
But this seems atleast on my initial checks as if it stop the exstra
read commands that seem to happen between bursts of interrupts :)
-Heinrich
- Replies:
- Re: ASYN - calling read after interrupt - fix :) Heinrich du Toit
- RE: ASYN - calling read after interrupt - fix :) Mark Rivers
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